Shader: Carpaint


Our Carpaint shader works with RenderMan Reyes, and supports the new Physically Plausible paradigm with raytraced area lights.

Upon downloading this product, you can use it in any system that is setup with RenderMan (Maya, Houdini, Katana, or any custom package) on any platform (Windows, Mac OSX, Unix).



 We were looking for a high-end shader that would work with the new Renderman Studio 4.0 suite and we found it and more with the LollipopShaders Team. We had some roadblocks that I encountered at first like the initial setup in RendermanStudio, but the Lollipop shader team helped me work through them and knocked it out of the park. In particular I was having trouble dialing the metal sparkles in the carpaint for such a hi-res render, but we ended up working through it; also they walked me through some basic steps in converting my HDR's to work with Image Based Lighting. Can't wait to work with them again in the future. I refuse to settle for anything less than a big beautiful bold renders. 

- Craig Guessford
View Craig's hi-resolution renders using our Carpaint shader for an airport mural installation!


 The Lollipop Shaders Carpaint2 Kit includes:

  • Shader Source Code (.sl)
  • High-Resolution Reference Photography
  • RIB file for generating renders
  • Light Shaders
  • PDF Documentation of all parameters
  • Hi-resolution screenshots of Maya & Houdini Shader settings and render results
  • Maya scene file of Carpaint IBL fully-raytraced scene setup
Hi-res Maya screenshot & scene file included with carpaint setup!
Hi-res "Shader UI" screenshot included with shader settings & render results


 All our shaders are multi-platform, they work on PC/Mac OSX/Unix.

Sample thumbnails of hi-resolution reference photography:





  • Currently packaged in product download/purchase
  • Updated August 2013
  • Completely re-written with fully Physically Plausible compatibility in RenderMan Pro Server 17+ & RenderManStudio 4+



  • Updated 2012
  • Full raytracing support for all lighting



  • Updated 2011
  • Original version